The optimal number of 37 Lands and 7 ramp cards are based on some goals and expectations of what is a good opening hand: Be ahead of the curve (meaning having more than 5 Mana available by turn 5) Play a Land for each of your first 5 turns. Play a ramp spell (that costs 3 or less) by turn 3 Not overstuff your deck … See more The charts you see from here onwards were created with Excel spreadsheets combined with Aetherhub’s HyperGeometric calculator. Please feel free to run the test yourself and let us know if there are any … See more Now that we’ve determined the right number of Lands (37) and ramp spells (7) to give you the best odds of getting both Lands and ramp … See more If you recall one of our first assumptions and targets, we want to be able to play ramp spell (that means Manarock, dork or ramp) by turn 3. That means we have to calculate the odds of drawing at least one ramp spell in our first … See more WebI aim for 38 lands, 10 card draw, 10 ramp, 2 Graveyard Hate, 3 defensive spells (i.e. Constant Mists). Everything else varies wildly. I don't run tutors in most decks, and removal often …
How much ramp and rocks should I be using? : r/EDH
WebWith Kozilek, you can put as much ramp as you think you need, and still not have enough. Also, if you dump all the rocks from your hand, and then play Kozilek, you'll refuel, and … WebWelcome to the Forge. THE GAMEPLAN Ramp as fast as possible. This deck is packed full of mana dorks and mana rocks, all of which are artifacts. These not only make Chiss-Goria, Forge Tyrant cheaper to cast out of the command zone, but can also provide the mana needed to pay for the rest of its cost. how to remove lint from black pants
Card draw, removal, ramp etc how much of each : r/EDH
Web1 day ago · Plus, this is pretty much exclusively a Dinosaur theme commander, since green-white Vampires isn't a thing. Overall, I would've liked this card at 600, but not at 1200. ... That's almost incidental compared to the second ability, which puts EDH's two best actions (ramp and card draw) into one paragraph. ... WebHow much ramp should you be playing in Commander? We're here with our personal experiences and data from our decks, giving you all our best tips for ramping ... WebGo to EDH r/EDH • by ... If you want to be playing your low cmc goblins on curve as you say, you probably don't actually need much ramp. Instead, you can focus on drawing cards to consistently hit land drops and mass recursion to get everything back if you run into a board wipe. [[patriarch's bidding]], [[living death]], and [[balthor the ... norfolk ne public schools